Unity Unveils Audience Hub for Privacy-First Ad Targeting

Unity Unveils Audience Hub for Privacy-First Ad Targeting

Unity, a leader in game and interactive content development, has launched Audience Hub, a federated and privacy-first solution aimed at delivering high-intent, curated audiences to brand marketers. Integrating Unity’s own ad ecosystem insights with trusted third-party data sources—notably Experian—Audience Hub is designed to redefine performance-driven advertising across mobile, web, and Connected TV (CTV).

In beta testing, brands saw over a 100% increase in both click-through rates and engagement. Unity’s goal with Audience Hub is to balance powerful targeting capabilities with robust data privacy standards, offering advertisers a scalable and compliant solution to reach today’s gaming-centric audiences.

Highlights and Capabilities of Unity Audience Hub

1. Privacy-First Federated Audience Intelligence

  • The Audience Hub is built on federated data architecture, ensuring user data privacy while delivering actionable insights.
  • No raw data is transferred; instead, insights are derived in a secure, privacy-compliant environment.
  • Optimized for marketers who need performance without risking regulatory violations or brand trust.

2. Powered by Optable with Experian as Core Data Partner

  • Unity integrates Optable’s clean room technology to enable privacy-safe data collaboration and audience building.
  • Experian’s 2,400+ audience segments empower marketers to precisely define and reach gaming and entertainment-focused consumers.
  • Provides a foundation for custom segmentation, high-value targeting, and detailed persona modeling.

3. Omnichannel Reach Across Mobile, Web, and CTV

  • Audiences curated within Unity can be activated not just within mobile apps and games but across CTV via Roku.
  • Unity partners with Roku, the U.S.’s leading TV streaming platform, to extend reach and performance across living room screens.
  • This omnichannel approach aligns with modern consumer behavior, unifying cross-device engagement.

4. Demonstrated Performance Gains

  • Beta test results show:
    • 102.6% increase in CTR (Click-Through Rate)
    • 103.6% uplift in overall engagement
  • These performance benchmarks indicate the potential of data-enriched targeting combined with Unity’s immersive media inventory.

5. Built for Programmatic Advertisers

  • Audience Hub seamlessly integrates into Unity’s existing programmatic ad stack, allowing easy activation.
  • Enables custom audience building, advanced segmentation, and automated activation across multiple formats and channels.
  • Offers high transparency and control over audience definitions, reach, and campaign objectives.

Industry Validation and Strategic Partnerships

1. WPP Media’s Wavemaker

  • Praised Unity’s Audience Hub for unlocking valuable gaming insights and meaningful activation opportunities.
  • Signals growing adoption among top-tier agencies and global media networks.

2. Experian

  • Their partnership enables more precise identification and targeting of high-value gaming audiences, improving performance across acquisition campaigns.
  • Elevates Unity’s position as a data-rich, privacy-responsible platform for advertisers.

3. Roku

  • Brings Unity’s gaming audience intelligence to the CTV arena, increasing media efficiency and targeting accuracy.
  • Recognizes the rising importance of gaming in consumers’ attention economy.

Unity’s Audience Hub sets a new precedent for privacy-forward, performance-driven audience targeting in the AdTech space. By combining federated data processing, strategic partnerships (Optable, Experian, Roku), and cross-platform reach, Unity is giving programmatic advertisers the tools they need to reach gaming-centric audiences at scale—without compromising on data compliance or brand integrity.

This launch underscores Unity’s transition from a purely gaming platform to a comprehensive advertising ecosystem enabler, ready to reshape how marketers activate and measure high-intent audiences in today’s dynamic media environment.

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